Role: UI / Visual Designer, Game Developer, UX / Interaction Designer
Date: 2024
Description: Worked on the creation and implementation of visual assets for Teamfight Tactics Set 13, including the main game mechanic: the Anomaly. Read more about Set 13 here.
Key Deliverables: Anomaly Icon, Anomaly on Champion Shop Cards, Anomaly on Stage Tracker, Anomaly on Champion Inspect, Item Frame for the Academy Trait, Evergreen Encounter Banner, Implementation of Evergreen Armory, Set Intro Modal
Key Deliverables: Anomaly Icon, Anomaly on Champion Shop Cards, Anomaly on Stage Tracker, Anomaly on Champion Inspect, Item Frame for the Academy Trait, Evergreen Encounter Banner, Implementation of Evergreen Armory, Set Intro Modal
Software: Figma, Adobe Photoshop, Adobe Illustrator, Procreate, Hextech Engine, Perforce, Google Suite, Notion, Jira
Credits: All images are property of Riot Games








