Role: UI / Visual Designer, Game Developer, UX / Interaction Designer
Date: 2024
Description: Worked on the design and implementation of the new Item Bench update for Teamfight Tactics Game HUD. Originally items were 3D objects that would stack on the bottom left corner of the screen. Player would be able to hold a limit of only 10 items at the time. With the latest HUD changes, items now appear in a toolbar on the left side of the screen, allowing for easier visibility, more refined clicking, and a few usability improvements such as the ability to combine items in the inventory and rearrange items with ease. The new Item Bench can now hold 10 more items/consumables for a total of 20 max.
Key Deliverables: Item Recipe tooltip, Completed item tooltip, "Create Item" tooltip and CTA, "Hold to Combine" functionality and tooltip.
Key Deliverables: Item Recipe tooltip, Completed item tooltip, "Create Item" tooltip and CTA, "Hold to Combine" functionality and tooltip.
Software: Figma, Adobe Photoshop, Adobe Illustrator, Hextech Engine, Perforce, Google Suite, Notion, Jira
Credits: All images are property of Riot Games




