Role: UI / Visual Designer, Game Developer, UX / Interaction Designer
Date: 2024
Description: Worked on the creation and implementation of visual assets for Teamfight Tactics Set 12, including the main game mechanic: Charms. Read more about Set 12 here.
Key Deliverables: Charms Badges, Charms Wand Icons, Charms Tooltip, Trait Tracker indicator, Charms Shop nub, Set Intro Modal, New Durability and Damage Amplification stat icons, Free Shop Reroll button, Augment icons implementation, Evergreen UI
Key Deliverables: Charms Badges, Charms Wand Icons, Charms Tooltip, Trait Tracker indicator, Charms Shop nub, Set Intro Modal, New Durability and Damage Amplification stat icons, Free Shop Reroll button, Augment icons implementation, Evergreen UI
Software: Figma, Adobe Photoshop, Adobe Illustrator, Procreate, Hextech Engine, Perforce, Google Suite, Notion, Jira
Credits: All images are property of Riot Games






